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Old Mar 15, 2008, 06:41 AM // 06:41   #1
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Exclamation Why is normal mode hard?

So I'm a casual gamer, the bread and butter of the gaming industry! I have just spent 4 hours slogging away in the Realm of Torment in NORMAL mode and have got NO WHERE! Seriously, I would like to know why the hell they have made this so hard in normal mode? Its got to the point where I am not having FUN and will basically go play something else. Is this what the game designers intended?

Fair enough, if I was a hardcore gamer and want a challenge then I will go play hard mode. But really, I'm not a hard core gamer, and this game basically is very very unforgiving to casual gamers in normal mode once you progress towards end game. Its so unforgiving that its neither a challenge or fun, but rather a pointless exercise.

Realm of Torment. Ok so I'm near end game and expect the monsters to be a LITTLE more difficult than noob island. But to have things respawn once you kill them, and thats IF you can even kill them is just plain OP! Let alone the demons that not only respawn but respawn THREE more demons. WTF is this?

So after wasting close to 20k getting my heroes armour/health/eng buffs, not to mention elite skills, they are still pretty much useless. GREAT! So what is left for me to do. Can't make up the gold in RoT, spent 4 hours and only made 600g WOOOOT! What a waste of time!

So after having my rant, GAME DESIGNERS have some pitty on us casual gamers and TONE down normal mode just a smige plz! Otherwise its uninstall time and off to play something that is FUN for casual gamers!

end.
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Old Mar 15, 2008, 06:44 AM // 06:44   #2
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nm shouldn't be that hard and frustrating especially if you have access to heroes o.O post your build o.O
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Old Mar 15, 2008, 06:48 AM // 06:48   #3
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Dervish:
1. Ermite Attack 2.Mystic Sweep 3. AoB 4. Vatal Boon 5. Mystic Regen 6. Lightbringer Gaze 7. Balth Rage 8. Eternal Aura

Last edited by Ju-On; Mar 15, 2008 at 07:02 AM // 07:02..
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Old Mar 15, 2008, 06:50 AM // 06:50   #4
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realm of torment is relatively easy. i would recommend trying to find a guild with players who are experianced and learn from them (such as tactics, builds, ect). GW is not a hard game; it's just how you make of it and if you're willing to apply yourself and push your "limits" further than what you think they max out at.
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Old Mar 15, 2008, 06:50 AM // 06:50   #5
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It isn't hard, it just takes time.

I'll admit that the Gate of Pain [in the ass] was hard, but that was about it difficulty wise on NM in any campaign for me.
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Old Mar 15, 2008, 06:53 AM // 06:53   #6
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So the actual thread topic is "Why am I so bad and failing in normal mode RoT?"

Hint: If the monsters are kneeling down, they're using [wiki]Call to the Torment[/wiki]. Attacking them then might be very effective... who knows.

Also, Dervish should have Wild Blow.
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Old Mar 15, 2008, 06:54 AM // 06:54   #7
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Eh? The demons in Realm of Torment do not respawn. They just duplicate when they use "Call to the Torment". This area is definitely difficult if you don't plan out your party from the get go. However, it is not impossible.

When I was going through it the first time, I setup my three heroes (don't remember which ones) with shutdown (mainly interruption) builds and brought 2 healer, 1 motivation, and 1 random other henchmen. My idea was to have my heros shutdown my enemies while I mopped them up (I used a derv btw).
I pretty much breezed through the entire RoT with this same team setup.
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Old Mar 15, 2008, 06:54 AM // 06:54   #8
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I've always found, in this and other games, that area's that were overwhelming and seemed impossible at the first visit turned out to be not that impossible once I found a proper adaptation of skills, henchmen & heroes and tactics.
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Old Mar 15, 2008, 06:55 AM // 06:55   #9
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"GW is not a hard game; it's just how you make of it and if you're willing to apply yourself and push your "limits" further than what you think they max out at."

So this is my point, its not hard for hardcore gamers, thats no biggy. But its very unforgiving for CASUAL GAMERS!

" setup my three heroes (don't remember which ones) with shutdown "

I've got a ranger with pure interrupt skill including elite (broad arrow head thing), a Fire Ele and healer. Haven't tried the motivation henchie will give it a go. Thks for the tips

Last edited by Arkantos; Mar 15, 2008 at 07:22 AM // 07:22..
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Old Mar 15, 2008, 06:56 AM // 06:56   #10
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The Realm of Torment was hard for me as well at first, I hated nightfall for that soul reason.

Now? It's easy for me, I can steamroll the whole place and most likely handle it similar on hard mode.

It's all about finding what skills, team builds, and the likes that are most effective against the tormented monsters, there's plenty of things.

Also getting some Lightbringer rank can help you, just don't give up, giving up is for the weak!
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Old Mar 15, 2008, 06:59 AM // 06:59   #11
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be nice to have eternal aura up if your using an avatar, lyssa ftw good rank and aura of holy might is worth your while too :P

<<casual player. its not hard.
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Old Mar 15, 2008, 06:59 AM // 06:59   #12
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Hint: You're not the only casual gamer in the world (or the only one who plays GW).

Clue: Casual Gamers don't have to suck at a game. You can be casual and breeze through a game too (Personally I'd say I NEED TO BE GOOD at games because I'm casual and don't have much time to spend failing it).
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Old Mar 15, 2008, 07:05 AM // 07:05   #13
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It's the last area in NF, expect the enemies to be more then a little harder then at the start.

Seriously, it's not hard. Spec against your enemies, don't over aggro, bring good builds, get your lightbringer title up. If you do that and fail, it's because you're not that great at the game and you need to get better.
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Old Mar 15, 2008, 07:13 AM // 07:13   #14
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I'm sort of at a loss here. RoT is certainly hard for newer players, but it's the last area in the game. Shouldn't there be some challenge there? It's a pretty big stretch to call it impossible, as hundreds of thousands of other players have made do.

Like Savio said, the monsters there use a skill called "Call to the torment" that allows them to duplicate when you get their health low. However, they take double damage during the 10 or so seconds it takes to use this, so they shouldn't be that difficult to finish off.

The build you're running on yourself is somewhat weak. I don't know if your definition of casual gamer includes never changing your build (for many it does) but if it doesn't, check out the dervish forums on these boards. There's good advice there if you're willing to take it.

It's the same deal with your heroes. All that money spent on expensive weapons and runes is pretty much wasted if they're not running good bars. It may be simpler to just run henchman if you're not confident enough to set up your heroes.
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Old Mar 15, 2008, 07:16 AM // 07:16   #15
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Shazam! Go to the heros category and set them up with something nice and give yourself a better build.

http://www.pvxwiki.com/wiki/Main_Page
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Old Mar 15, 2008, 07:23 AM // 07:23   #16
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RoT is definitely the most difficult area in the game to handle until you hit late Eye of the North. I recall finding it not far off that either. At the same time, there are ways through it.

The most important bit of advice I can give is (as mentioned above actually): control how many enemies you're attacking at a time. Ideally you want ONE group unless your party build is awesome, and it probably isn't if you're casual.

I know this can be pretty difficult in RoT because stuff roams so much. Thankfully, the designers introduced H/H flagging for Nightfall, which means you can pull things much more effectively. Pull conservatively. Sometimes a patrol will come through where you don't expect it.

Finally, figuring out what enemy skills are causing you the most trouble and giving your heroes skills that deal with them may make it easier for you as well.

I don't think I'd find RoT that tricky any more on normal mode, but once you have quite some experience and a party build that pretty much mows everything, there ain't much that can stop you.

P.S. The Arms of Insanity like to have Whirling Defense up when they activate Call to the Torment. If you have Wild Blow on your character, you can break this and start hitting them again. Should spare you some trouble.

Last edited by Sirius-NZ; Mar 15, 2008 at 07:25 AM // 07:25..
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Old Mar 15, 2008, 07:23 AM // 07:23   #17
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Maybe the OP is talking about the mission with Shiro, Lich and the room with all the respawning phantom and titan things.
I hate that room too. Ain't really fun at all. That room reminds me of Lockjaw's Lair from EQ2. A raid zone hated by many for it's frustrating respawns. Some people are okay with stuff like that and some people aren't. Like in some PvP games fighting a player group that uses rez/zerg rush tactics is not fun.
Just keep trying to get in a good group and you'll soon get it over with.

Last edited by Redfeather1975; Mar 15, 2008 at 07:28 AM // 07:28..
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Old Mar 15, 2008, 07:37 AM // 07:37   #18
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Fighting the lich and shiro isn't hard. Again, spec against your enemy. Shutdown shiro while you kill the lich, then kill shiro. If you get lucky, you can pull the lich from shiro. If you manage that, it's quite laughable. Even if you have to fight both, it's not that hard.

It's all about tactics. If you choose random builds and rush mobs, chances are you're going to fail. If you use builds that counter your enemies, pull, and kill key targets first, you should have no problem in normal mode.

Last edited by Arkantos; Mar 15, 2008 at 07:40 AM // 07:40..
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Old Mar 15, 2008, 07:41 AM // 07:41   #19
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Here's an idea to make it a bit easier.

Take Spinal Shivers (necro secondary) on your own bar and icy weps or any ele weps + winter. Target shutdown = win

Also, ele heroes with Savannah Heat. Enemies don't move while CoT is casting.

Hammer War hero = knockdown

Tip for monk heroes is to use the WoH Hybrid Prot bar. They make good use of it, but you'll need to have decent weps to boost energy. Or stick an e-management skill in there.

For pure healers, take the sabway/triple necro vanquish N/Rt healer.

And before you go insulting the members of this forum, maybe you wanna check yourself. Casual does not mean sucks, but if you can't even be bothered to acquire decent equipment or builds, please consider why you are bothering at all. Savio has a point about Wild Blow too. Just save it for CoT.

Melonni runs Wild Blow, Mystic Sweep, Eremite's Attack,Heart of Fury, Zealous Renewal, Conviction and Avatar of Lyssa. AKA Lyssa Attack Spammer.

Also, as a general tip, Rebirth on heroes is ftl, take sigs or another rez or even Flesh of my Flesh. Res Chant takes too long. Also, take a rez on your bar. Disable all hero rez's and use them manually.

And also remember that GW is basically an MMO hybrid, so the definition of casual is a bit different than for CoD4

Last edited by enter_the_zone; Mar 15, 2008 at 07:51 AM // 07:51..
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Old Mar 15, 2008, 07:43 AM // 07:43   #20
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Quote:
Originally Posted by Arkantos
Fighting the lich and shiro isn't hard. Again, spec against your enemy. Shutdown shiro while you kill the lich, then kill shiro. If you get lucky, you can pull the lich from shiro. If you manage that, it's quite laughable. Even if you have to fight both, it's not that hard.

It's all about tactics. If you choose random builds and rush mobs, chances are you're going to fail. If you use builds that counter your enemies, pull, and kill key targets first, you should have no problem in normal mode.
Shiro is weak at full health, until he uses impossible odds. just kill the lich first, you can almost ignore shiro till he gets low HP
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